About Nightreign Seed Finder
Nightreign Seed Finder answers one question: which seed am I in, and what is on it. You pick your Nightlord, mark the landmarks you can see on the map, and the candidates narrow until a single one of the 520 records is left. That record page then sets out what the seed holds, night bosses included, so you can decide on the route before you commit to it. The game shows none of that itself: events, boss labels, night bosses and the contents of a location exist in the seed and on no screen you have. It is free, and there is no account to make on any part of it. I built the first version for myself, and everything on the site still starts from that question.
I'm Artimuz, the creator and editor of Nightreign Seed Finder. The project started as a small personal tool in October 2025, created to help me iterate on seed patterns shared by the community and data miners such as thefifthmatt and kevins78.
Once I shared it with friends, the response was immediate. They encouraged me to post it on the Steam discussions, and that first thread is still up. From there the project grew gradually into something much bigger than I initially expected.
Since then, the site has been shaped by constant feedback: bug reports, feature requests, usability suggestions, and the kind of detailed notes that only a passionate community would take the time to write. Many of the best improvements came directly from these conversations.
Every update that lands well is a reminder that this is not a solo project in practice. It is supported by people who share results, validate data, help others learn the tool, and help keep the quality bar high.
One thing you will notice in the screenshots across this site: I am almost always playing the Recluse. In every other Souls game I go pure strength and swing the largest weapon I can carry. Here I learned the mage instead, because building a spell to fit whatever is in front of me turned out to be the part I enjoy most. She takes longer to learn than anyone else in the roster for the same reason. Nobody planned it, but she has ended up in most of the pictures on this site.
Looking ahead, I want the site to be ready for new content if FromSoftware ever decides to expand Nightreign. It might be unlikely, but I love this game, and there is nothing wrong with dreaming. The goal is to keep the foundation flexible so new maps, events, or systems can be added without having to rebuild everything from scratch.